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    Painkiller (Earth-Prime)

    For other uses of Painkiller, see Painkiller (Disambiguation).

    There is no light without shadow... no sun without moon.
    — Painkiller[src]

    The Painkiller Protocol, or simply known as Painkiller, is the programmed fail-safe installed by the ASA into Khalil Payne's biochip.

    Biography[edit source]

    Fighting Through[edit source]

    Finding a Balance[edit source]

    Bargain for Peace[edit source]

    Looker[edit source]

    Powers and Abilities[edit source]

    Powers[edit source]

    • Cybernetic Enhancements: Khalil Payne was cybernetic enhanced by the ASA. When Painkiller is in charge, he has access to all of those enhancements.
      • Paralytic Venom/Antidote Touch: Khalil's body has a series of venom glands on his hands, which can be transferred to his victims through a simple touch. However, his glands were altered to be able to issue antidote for the serum after leaving Freeland.[2]
      • Regenerative Healing Factor: Khalil can heal from any minor injuries in a short period of time.
        • Inception Immunity: Khalil's mind cannot be accessed by any telepathic individuals.
      • Superhuman Durability: Khalil was shown to be extremely durable against conventional weapons, often suffering from little to no injuries despite facing the attack directly.
      • Superhuman Strength: Khalil has the ability to lift heavy objects with ease, and send individuals flying with a single throw.
        • Superhuman Jumping: As a side ability of his strength, Khalil can leap higher than average individuals.
      • Superhuman Stamina: Despite running and combating for a long period of time, Khalil does not appear to be tired or exhausted afterwards.

    Abilities[edit source]

    • Peak of Human Physical Condition: As trained by the ASA, Khalil's body became a perfect weapon for the organization and was able to overpower his opponents easily.
      • Hand-to-Hand Combat: The Painkiller program consisted of a vast database of combat skills.
        • Swordsmanship: Painkiller was shown to be proficient in using swords as his combat weapon.
    • Marksmanship: Presumed to be a part of his programming, Painkiller is also proficient in handling firearms and accurately shoot at his targets.
    • Enhanced Intellect: Though not as intelligent as scientists, Painkiller was proven to have a keen intellect to operate in difficult situations.

    Equipment[edit source]

    Current Equipment[edit source]

    • Painkiller Suit: Painkiller wore a black protective suit after being activated by the ASA. He later continued to wear an altered suit after leaving Freeland.

    Appearances[edit source]

    Gallery[edit source]

    Promotional Images[edit source]

    References[edit source]

    Other versions of Painkiller
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