Carter Hall (Earth-1: Post-Crisis)

"But you, Carter... you never change. Oh yes I know who you are behind your mask. They showed me everything about you... who you are... what you fear. Look at you... trapped in a past... a shadow of the man... of the hero... you used to be... little more than a relic yourself!"

- Jim Craddock to Hawkman

Carter Hall is an archaeologist at St. Roch Museum, the leader of the Justice Society of America and the vigilante known as Hawkman.

Powers

 * Flight: With a pair of wings, Hall has the ability to fly and levitate midair.
 * Superhuman Strength: Hall can exert great strength from his bare hands, capable of lifting human beings with ease.

Abilities

 * Hand-to-Hand Combat: Hall is an experienced vigilante, with him having years of combat experience and expertise in fighting with maces.
 * Mace-Fighting: Hall's weapon of choice as Hawkman is an Nth Metal mace.
 * Leadership: Hall is the former leader of the Justice Society of America, leading the vigilante group to protect Earth from countless threats.

Current Equipment

 * Hawkman Armor: As Hawkman, Hall wears a golden and red protective suit with Nth Metal armor plates.
 * Thanagarian Mace: Hall's weapon of choice is an Nth Metal mace.
 * Hawk Cruiser: While he has the ability to fly, Hall also possesses an advanced vehicle that allows him to travel across great distances.