Carter Hall (Earth-1: Post-Crisis)

}} "There are only heroes and there are villains. You think yourself a hero, but you would let these criminals go free, knowing that many more will suffer at their hands unless we end them now. Heroes don't kill people. Well, I do."

- Hawkman and Black Adam

Carter Hall is an archaeologist at St. Roch Museum, the leader of the Justice Society of America and the experienced vigilante known as Hawkman.

Powers

 * Superhuman Durability: Aside from the protection provided by his armor, Hall himself is extremely durable to mystical attacks, showing nearly no injuries after combating Teth-Adam.
 * Superhuman Speed: Hall has the ability to run and fly at exceptional speeds.
 * Flight: With a pair of wings, Hall has the ability to fly and levitate midair.
 * Superhuman Stamina: Hall was able to fight Sabbac for an extended period of time without any significant signs of exhaustion.
 * Superhuman Strength: Hall can exert great strength from his bare hands, capable of lifting human beings with ease.

Former Powers

 * Divine Empowerment: To distract Sabbac, Hall briefly wielded the Helmet of Fate and was empowered with mystical abilities.
 * Illusion Creation: Hall created a copy of himself and tricked Sabbac into stabbing it to death, seemingly fulfilling the prophecy as foreseen by Kent Nelson, while Hall himself later revealed his true self and summoned a series of duplicates to constrain Sabbac.

Abilities

 * Hand-to-Hand Combat: Hall is an experienced vigilante, with him having years of combat experience and expertise in fighting with maces.
 * Axe-Fighting: To increase the lethality of his powers, Hall can reconstruct his mace into an axe and wield it to maximize his power level.
 * Mace-Fighting: Hall's weapon of choice as Hawkman is an Nth Metal mace.
 * Leadership: Hall is the former leader of the Justice Society of America, leading the vigilante group to protect Earth from countless threats.
 * Pilot: Hall is proficient in flying his advanced aircraft of the Hawk Cruiser.

Current Equipment

 * Hawkman Armor: As Hawkman, Hall wears a golden and red protective suit with Nth Metal armor plates.
 * Shield: Hall possesses a durable shield that can defend him from the powerful lightning of Black Adam.
 * Thanagarian Mace: Hall's weapon of choice is an Nth Metal mace.

Former Equipment

 * Hawk Cruiser: While he has the ability to fly, Hall also possessed an advanced vehicle that allows him to travel across great distances.
 * Helmet of Fate: To distract Sabbac, Hall briefly wielded the Helmet of Fate.